Austrian Software Engineer, Medical Scientist & Creative Theorist
I got my first computer, a Commodore 64, a week before I entered primary school, and I immediately fell in love with computer games. I also had a Sega Mega Drive, a Nintendo Game Boy, a Nintendo Entertainment System, a Super Nintendo Entertainment System, a Sega Game Gear and other consoles. At the age of 8 years, I tried programming, graphics creation and music composition in my longing for creating computer games of my own, by which I found out that I had a talent for software development. At age 12, I published my tutorial "The Real Adok's Way to QBasic", which Wikiversity links to even today.
I completed degrees in medical informatics and computational intelligence at the Vienna University of Technology. As a software developer I am a specialist in algorithm design, code optimization and creative problem solving. These days I am mostly working on a project related to computational physics, using Visual C# and Kitware Visualization Toolkit.
Logic and Computation
Computer Art (Demoscene)
Computational Biology and Medical Informatics
For any questions feel free to contact Claus D. Volko at cdvolko (at) gmail (dot) com.
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